Gear Diary POP   The Intersection of Charging and Design, Kickstart This! photo

Project Title: POP – The Intersection of Charging and Design

Status: Raised $5261 of $50,000 goal

Closing Date for Funding: September 1, 2012

URL of the Project: Find it here.

Gear Diary POP   The Intersection of Charging and Design, Kickstart This! photo

From the Creatives:

The batteries in our mobile devices have not been able to keep up with the increased usage. As a result, we often find ourselves looking for places to charge. But many times, convenience and charging do not go hand in hand. At the Edison Junior Design Laboratory, we developed the perfect solution to this problem. POP, aka “Portable Power”, is a rechargeable portable battery with retractable cord reels for simultaneously charging multiple devices. Don’t be restricted by outlets or ugly chargers; with POP you are free to explore the vast world we live in, while remaining connected to it.

POP is both beautiful and powerful

POP’s rechargeable 25,000 mAh battery makes it the largest portable device charger available. The below chart gives you an idea of just how big POP’s battery is compared to the competition.

Gear Diary POP   The Intersection of Charging and Design, Kickstart This! photo

Who at Gear Diary Backed It: Dan (and no doubt Judie isn’t far behind)

At What Level Did We Back: I got in on the Early Bird special for just $129. Normally this level of backing will be $149.

Why We Backed It: My devices always need recharging and no battery has really been up to my needs at certain times of maximum use. I even ran out of juice while at the GoFurther event with Ford.

Gear Diary POP   The Intersection of Charging and Design, Kickstart This! photo

How’s Communication From the Creatives Been?:We’re just starting so we will see.

What Has the Experience Been:Ditto

Would You Recommend this Kickstarter Project?: YES! That’s why I backed.

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Having a father who was heavily involved in early laser and fiber-optical research, Dan grew up surrounded by technology and gadgets. Dan’s father brought home one of the very first video games when he was young and Dan remembers seeing a “pre-release” touchtone phone. (When he asked his father what the “#” and “*” buttons were his dad said, “Some day, far in the future, we’ll have some use for them.”) Technology seemed to be in Dan’s blood but at some point he took a different path and ended up in the clergy. His passion for technology and gadgets never left him.


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