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5 Thoughts on the Growing iOS/Android vs. Sony/Nintendo Game Spending Gap

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iOS and Android Game Spending Now 4X Sony and Nintendo

iOS and Android Game Spending Now 4X Sony and Nintendo

In the latest IDC/AppAnnie report, sales from iOS and Android games now eclipse Sony and Nintendo games by a 4:1 margin. Since 2009, we have seen a meteoric rise in the revenues and market share of games for iOS and Android devices and a decline in sales for dedicated handheld gaming consoles. What does this mean for the future of gaming-on-the-go?

Here are five thoughts on what this means:

Smartphones and dedicated handheld gaming consoles both offer the potential for gaming-on-the-go; but ultimately it is like comparing smartphones and point-and-shoot cameras. Certainly you can get better pictures from most $200 cameras than from the $12 sensor on your smartphone, and likewise the Playstation Vita or Nintendo 3DS offer more versatile gaming experiences than a smartphone. But similar to your camera – most people use their phone because it is ‘good enough’ and always with them.

Similarly, when you are waiting in an office or wherever, it is easy to pull out your smartphone and read a book or a play a game to pass the time. And the games just keep getting better – we have fun originals, classic ports and amazing variants that will allow you to pass away the hours.

So while there will continue to be an audience for dedicated handhelds for gaming, for most people their smartphone is good enough, and rapidly advancing technology allows for graphics and gameplay to improve at an astounding pace!

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