Nearly seven years ago, we reviewed the PC & PS3 release of Bioshock Infinite. While there were a few niggles with the game, we saw it as a great entry into an already classic series. Now the game (along with the entire Bioshock collection) has been ported to the Nintendo Switch, so let’s see how it looks and plays in 2020!Read More
I have always been an ‘update first and ask questions later’ kind of guy, but every now and then an update arrives that hits at something critical me – and that is the case with MacOS Catalina. Because it is incompatible with 32-bit applications, everyone has known that older applications would be in danger – but for me an entire industry seems to have been waiting for the last possible moment: music production.
It has been nearly eighteen years since release and almost a decade since my ‘Netbook Gamer’ retro-reviews here, but my love for the Jedi Knight games from Raven Software has not waned and I replay them at least annually. Now I will have to make more time for these playthroughs because Jedi Knight II: Jedi Outcast and Jedi Academy are coming to the Nintendo Switch!
The 1980s & ’90s were an incredible time for video games with huge leaps in graphics and gameplay and controllers starting with the NES and leading into the launches of the PS2 and XBOX. In between we got some of the greatest console and game releases – NES, SNES, Sega Genesis, and Sony Playstation.
Are you considering buying the newly released multiplatform game Wolfenstein Youngblood? Please stop! Don’t do it! Let my purchase and playthrough serve as the warning beacon that saves you from unnecessarily wasting time and money on one of the worst shooters I have ever played, one that highlights some of the core issues with formerly great Bethesda Software and with current shooters in general.
This week is QuakeCon, and aside from the usual huge sales at every PC game shop we got two big surprises! First, on the iOS store the classic DOOM has been updated for the first time in 6 years, released on Google Play for Android, and DOOM II has been released on both stores.
I have been a fan of Mahjong games since 1986 when I played Shanghai on the Apple Mac Plus, and so have been thrilled over the past several years to see many high-quality mahjong games released for smartphones, tablets and handheld game systems. Now the Nintendo Switch has been added to the list with the release of Pure Mahjong.
For the last month, we’ve been hearing rumors about the Nintendo Switch Lite, and now Nintendo has made it official! Releasing September 20th and costing $199 – a full hundred dollars less than the current price of the original Switch – the Switch Lite is the handheld-only gaming system fans have been clamoring for since the release of the Switch!
For all you pinball wizards, Stern Pinball has a third game for you to enjoy in their Black Knight series called Black Knight: Sword of Rage. The game is offered in three different models of Pro, Premium and a Limited Edition which has only a 600 production run globally.
Back in September when we posted the announcement of Sony’s PlayStation Classic, there was a load of enthusiasm – which is easy to understand when you look back through the press release and list of included games.
Neverwinter Nights (NWN) is a 2002 PC role-playing game (RPG) developed by Bioware as the follow-up to their classic Baldur’s Gate II: Shadows of Amn, which is regarded as one of the greatest games ever made.
Throughout my life, two interests have been constant standbys: superheroes and video games. So when Sony announced a massive open-world, PlayStation-exclusive Spider-man game, I had to have it. But there was only one problem: I didn’t have a PlayStation 4, and buying a new one wasn’t in the budget.
While I have always played games on a PC, as a gamer there is no denying the impact and appeal of the original Sony PlayStation. Launched in Japan in late 1994 and worldwide in 1995, the Playstation signaled a new age in console gaming: 3D graphics, data stored on CD, and a huge wave of third-party support from software developers who had already started working with those technologies for the PC.